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Monsuta Core

Modular on-chain infrastructure for competitive games — trustless prize pools, cross-chain bridging, NFT crafting, achievement attestations, and non-custodial staking. Built on Avalanche C-Chain.


The Problem​

Blockchain gaming has been attempted two ways. Neither works for competitive multiplayer.

Fully on-chain games make every player action a transaction. The result: wallet popups before every move, gas costs per action, multi-second confirmation windows mid-match. No competitive game has scaled with this model.

Custodial prize platforms use a developer-controlled wallet to hold tournament funds. Players trust the operator not to disappear with the pot. This defeats the entire point of using a blockchain.

The third option — the one nobody ships — is to use the blockchain only for what it's good at: economic settlement. Keep gameplay fast and off-chain. Use smart contracts exclusively for moments that require trustlessness: prize payouts, token movements, asset ownership records.

That's what Monsuta Core does.


What Monsuta Core Provides​

Monsuta Core is the on-chain economic layer for competitive games. A set of independently deployable smart contracts and off-chain workers that handle the financial and ownership layer — so the game server doesn't have to hold player funds directly.

ModuleWhat It DoesDetails
Token BridgeBidirectional token movement between WAX and Avalanche→
NFT Bridge100k+ NFT migration with vault-based locking — never burns→
Prize PoolsTournament escrow — no admin withdrawal, winners claim directly→
NFT StakingNon-custodial staking with Merkle epoch rewards — NFTs stay in wallets→
CraftingRecipe-based item creation — trustless and server-gated modes→
AchievementsOn-chain attestations with EIP-712 signature issuance and revocation→
CompetitionSeasons, leagues, ELO ranking, leaderboards (pure JavaScript)→
TreasuryAutomated revenue routing across prize pools, staking, and operations→

What Stays on Your Game Server​

LayerExamples
GameplayCombat, matchmaking, move resolution, AI, rendering
StatePer-match state, inventory, deck tracking, sessions
AuthenticationStandard login — no wallet required just to play

The rule: if an action doesn't transfer value or create a permanent on-chain record, it doesn't touch a blockchain.


How It Works in Practice​

Match ends
→ game server records result internally (standard multiplayer flow)

→ if match was a prize pool match:
→ server calls PrizePool.submitResults(winners, amounts)
→ each winner calls claim() from their own wallet
→ server never touches the funds

→ if items were crafted during the match:
→ player calls CraftingRecipes.craft(recipeId, inputTokenIds, ...)
→ input NFTs burned, output NFT minted on-chain

→ if it was a ranked season match:
→ server updates ELO and leaderboard internally
→ at season end: server submits final standings to prize pool

→ if player earned an achievement:
→ server signs EIP-712 payload
→ player (or relayer) submits to AchievementsRegistry

Every on-chain action either moves real assets between parties or records a result that must be independently verifiable. Nothing else goes on-chain.


The First Game: Faded Monsuta​

Every module was built to solve a real problem in Faded Monsuta — a competitive card game with over four years of operations, 2,000+ NFT holders, and 100,000+ NFTs on WAX, now migrating to Avalanche.

ProblemSolution
100k+ NFTs exist on WAX — players need them on AvalancheNFT Bridge with vault-based locking
THC token originated on WAX — players need it on both chainsBidirectional Token Bridge
Tournament prize funds shouldn't be held by the developerPrize Pool contracts with no admin withdrawal
Players craft materials into permanent itemsOn-chain Crafting with trustless and server-gated modes
Players earn verifiable proof of milestonesAchievement Registry with EIP-712 signatures
NFT holders earn staking rewards without asset custodyMerkle epoch staking — NFTs never leave wallets

The documentation uses Faded Monsuta as the concrete example. The infrastructure is game-agnostic — any server-authoritative multiplayer game can deploy these contracts independently.


Where to Start​

If you want to...Start here
Understand the design principlesDesign Philosophy →
See how all the pieces connectArchitecture →
Understand the token economicsEconomic Model →
Review security guaranteesSecurity Model →
Work with the cross-chain bridgesBridge Module →
Deploy trustless prize poolsPrize Pools →
Set up NFT stakingStaking →
Issue on-chain achievementsAchievements →
See the full contract referenceContract Reference →
See the roadmapRoadmap →
Have a specific questionFAQ →